86 lines
2.7 KiB
Go
86 lines
2.7 KiB
Go
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package users
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import (
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"github.com/gin-gonic/gin"
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"github.com/gothinkster/golang-gin-realworld-example-app/common"
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)
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// *ModelValidator containing two parts:
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// - Validator: write the form/json checking rule according to the doc https://github.com/go-playground/validator
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// - DataModel: fill with data from Validator after invoking common.Bind(c, self)
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// Then, you can just call model.save() after the data is ready in DataModel.
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type UserModelValidator struct {
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User struct {
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Username string `form:"username" json:"username" binding:"required,min=4,max=255"`
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Email string `form:"email" json:"email" binding:"required,email"`
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Password string `form:"password" json:"password" binding:"required,min=8,max=255"`
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Bio string `form:"bio" json:"bio" binding:"max=1024"`
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Image string `form:"image" json:"image" binding:"omitempty,url"`
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} `json:"user"`
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userModel UserModel `json:"-"`
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}
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// There are some difference when you create or update a model, you need to fill the DataModel before
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// update so that you can use your origin data to cheat the validator.
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// BTW, you can put your general binding logic here such as setting password.
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func (self *UserModelValidator) Bind(c *gin.Context) error {
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err := common.Bind(c, self)
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if err != nil {
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return err
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}
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self.userModel.Username = self.User.Username
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self.userModel.Email = self.User.Email
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self.userModel.Bio = self.User.Bio
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if self.User.Password != common.RandomPassword {
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self.userModel.setPassword(self.User.Password)
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}
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if self.User.Image != "" {
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self.userModel.Image = &self.User.Image
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}
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return nil
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}
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// You can put the default value of a Validator here
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func NewUserModelValidator() UserModelValidator {
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userModelValidator := UserModelValidator{}
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return userModelValidator
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}
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func NewUserModelValidatorFillWith(userModel UserModel) UserModelValidator {
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userModelValidator := NewUserModelValidator()
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userModelValidator.User.Username = userModel.Username
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userModelValidator.User.Email = userModel.Email
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userModelValidator.User.Bio = userModel.Bio
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userModelValidator.User.Password = common.RandomPassword
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if userModel.Image != nil {
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userModelValidator.User.Image = *userModel.Image
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}
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return userModelValidator
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}
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type LoginValidator struct {
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User struct {
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Email string `form:"email" json:"email" binding:"required,email"`
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Password string `form:"password" json:"password" binding:"required,min=8,max=255"`
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} `json:"user"`
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userModel UserModel `json:"-"`
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}
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func (self *LoginValidator) Bind(c *gin.Context) error {
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err := common.Bind(c, self)
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if err != nil {
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return err
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}
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self.userModel.Email = self.User.Email
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return nil
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}
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// You can put the default value of a Validator here
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func NewLoginValidator() LoginValidator {
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loginValidator := LoginValidator{}
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return loginValidator
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}
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