package users import ( "github.com/gin-gonic/gin" "github.com/gothinkster/golang-gin-realworld-example-app/common" ) // *ModelValidator containing two parts: // - Validator: write the form/json checking rule according to the doc https://github.com/go-playground/validator // - DataModel: fill with data from Validator after invoking common.Bind(c, self) // Then, you can just call model.save() after the data is ready in DataModel. type UserModelValidator struct { User struct { Username string `form:"username" json:"username" binding:"required,min=4,max=255"` Email string `form:"email" json:"email" binding:"required,email"` Password string `form:"password" json:"password" binding:"required,min=8,max=255"` Bio string `form:"bio" json:"bio" binding:"max=1024"` Image string `form:"image" json:"image" binding:"omitempty,url"` } `json:"user"` userModel UserModel `json:"-"` } // There are some difference when you create or update a model, you need to fill the DataModel before // update so that you can use your origin data to cheat the validator. // BTW, you can put your general binding logic here such as setting password. func (self *UserModelValidator) Bind(c *gin.Context) error { err := common.Bind(c, self) if err != nil { return err } self.userModel.Username = self.User.Username self.userModel.Email = self.User.Email self.userModel.Bio = self.User.Bio if self.User.Password != common.RandomPassword { self.userModel.setPassword(self.User.Password) } if self.User.Image != "" { self.userModel.Image = &self.User.Image } return nil } // You can put the default value of a Validator here func NewUserModelValidator() UserModelValidator { userModelValidator := UserModelValidator{} return userModelValidator } func NewUserModelValidatorFillWith(userModel UserModel) UserModelValidator { userModelValidator := NewUserModelValidator() userModelValidator.User.Username = userModel.Username userModelValidator.User.Email = userModel.Email userModelValidator.User.Bio = userModel.Bio userModelValidator.User.Password = common.RandomPassword if userModel.Image != nil { userModelValidator.User.Image = *userModel.Image } return userModelValidator } type LoginValidator struct { User struct { Email string `form:"email" json:"email" binding:"required,email"` Password string `form:"password" json:"password" binding:"required,min=8,max=255"` } `json:"user"` userModel UserModel `json:"-"` } func (self *LoginValidator) Bind(c *gin.Context) error { err := common.Bind(c, self) if err != nil { return err } self.userModel.Email = self.User.Email return nil } // You can put the default value of a Validator here func NewLoginValidator() LoginValidator { loginValidator := LoginValidator{} return loginValidator }